How Far ? (PROTOTYPE)
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Devlog
- September 13, 2026 by Tiruu#devlog, #development, #indie game, #godot, #prototype, #gameplayToday's focus was making the charge mechanic feel more impactful. I also started to rebuild the environment, and it will continue to grow each update. What's new Screen shake — the camera now shakes... Continue reading

- September 13, 2026 by Tiruu1#arcade, #indie, #3d, #retro, #psx, #surreal, #experimental, #physics, #casual, #godot, #short, #prototype, #atmospheric, #weirdThis update focuses on giving How Far more personality and atmosphere. New additions Noma — main character created and integrated Charge animations — different poses depending on charge level Soun... Continue reading

